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 ║ ║╣ ╠╦╝║║║║║║║╠═╣
 ╩ ╚═╝╩╚═╩ ╩╩╝╚╝╩ ╩
┌─Quick Start Guide─┐
>_ cat /usr/share/termina/quickstart.txt
1
Queue Up

Click FIND MATCH in the lobby. You'll be matched into a 5v5 game (bots fill empty slots after 10s).

2
Pick a Hero

Choose from 18 heroes, each with a passive and four actives (Q/W/E/R) — all usable from level 1. Picks alternate between teams.

3
Move Out of Fountain

You start in your fountain. Type move base (a shortcut that always means YOUR base) to leave, then move toward a lane.

4
Farm Creeps

Creep waves spawn every 8 ticks. Last-hit them with attack creep:0 to earn 30-50g and XP.

5
Buy Items

You start with 600g. Return to base and open the SHOP (press S). You have 6 inventory slots.

6
Fight & Push

Use abilities on enemies and raze a lane to its T3 tower — that exposes the enemy Mainframe. Destroy it to win.

┌─Movement & Navigation─┐
>_ man move
How Movement Works
  • -The map is divided into zones (fountain, base, lanes, jungle, river)
  • -You can only move to adjacent zones — one zone per tick (4 seconds)
  • -Type move <zone-id> to move (e.g., move radiant-base, move mid-t3-rad)
  • -Click the MOVE button to see which zones are adjacent to your current location
  • -Shortcut: mv is the same as move (e.g., mv mid-t2-rad)
Zone Naming Convention
  • -Lanes: top-t1-rad, mid-t2-dire, bot-t3-rad (lane-tier-team)
  • -River: top-river, mid-river, bot-river (neutral crossings)
  • -Jungle: jungle-rad-top, jungle-dire-bot (jungle-team-side)
  • -Base & Fountain: radiant-base, radiant-fountain, dire-base, dire-fountain
  • -Special: roshan-pit, rune-top, rune-bot
Movement Tips
  • -Fountain heals 15% HP / 15% MP per tick — retreat there to recover
  • -Fountain is only adjacent to your base (must go through base first)
  • -You can't move while dead — respawn takes 3 ticks plus 1 per level after level 1
  • -Team-relative shortcuts: move base / move fountain always go to YOUR side, whichever team you are
  • -More aliases save typing: move mid → mid-river, move rosh → roshan-pit; unambiguous prefixes work too
Example: Getting to Mid Lane (Radiant)
radiant-fountainmove radiant-basemove mid-t3-radmove mid-t2-radmove mid-t1-radmove mid-rivermid-river

Each arrow = 1 tick (4 seconds). This path takes 5 ticks (20 seconds) to reach mid river from fountain.

┌─Command Reference─┐
>_ help --all
Command Description Example Shortcuts
move <zone>Move to an adjacent zonemove mid-t1-radmv
attack [target]Attack a target in your zone. Bare attack auto-hits the nearest enemy heroattack creep:0atk
deny [creep:N]Last-hit your OWN low-HP creep to deny the enemy its gold. Bare deny auto-picks onedeny creep:0
cast <q|w|e|r> [target]Use an ability. Bare `cast q` auto-picks a target; add one to aim it yourselfcast qq, w, e, r
use <item>Use an active/consumable item. Offensive actives (Dagon, Hex…) auto-hit the nearest enemyuse healing_salve
buy <item>Buy an item (must be in base/fountain)buy blades_of_attackb
sell <item>Sell an item for 50% valuesell iron_branch
ward <zone>Place a vision ward (current or adjacent zone)ward mid-river
runePick up the rune in your zonerune
aegisPick up the Aegis in the Roshan pitaegis
glyphMake your towers invulnerable for 5 ticks (one per team every 20 min)glyph
chat <team|all> <msg>Send a chat messagechat team group mid
ping <zone>Ping a map zoneping mid-river
buybackPay gold to respawn instantly (while dead)buyback
surrender confirmVote to forfeit (after 15 min; 60% of team must agree)surrender confirm
status / map / scanPrint a quick readout (your stats / reachable zones / visible enemies). Free — costs no tickstatus
┌─Targeting System─┐
>_ man targeting
Format Description Example
hero:<name>Target a hero by their hero IDattack hero:daemon
creep:<index>Target a creep by index (0, 1, 2...)attack creep:0
tower:<zone>Target the tower in a zoneattack tower:mid-t1-dire
selfTarget yourself (for self-cast abilities)cast w self
<hero-name>Shorthand for hero: prefixattack daemon
┌─Keyboard Shortcuts─┐
Tab
Hold to show scoreboard
Tab (in input)
Autocomplete command
Q/W/E/R
Quick-cast ability (input unfocused)
S
Toggle the shop
1-6
Use item in inventory slot 1-6
Up/Down (in input)
Cycle through command history
Arrows
Quick-move to an adjacent zone
Esc
Close autocomplete suggestions
┌─Game Concepts─┐
>_ cat /etc/termina/rules.conf
>Ticks

The game runs on 4-second ticks. Each tick, you submit one action. The action window is 3.5 seconds — your command is processed when the tick resolves.

$Gold & Items

Earn gold from creep last-hits (30-50g), hero kills (200g base + streak and comeback bonuses), assists (100g split), and passive income (4g/tick). Spend gold at the shop in your base. Max 6 items.

?Fog of War

You can only see zones where your team has vision: your zone + adjacent, ally positions, tower vision, and wards. Enemy positions outside vision are hidden.

#Creep Waves

AI creeps spawn every 8 ticks in each lane. 3 melee + 1 ranged per wave (siege every 5th wave). Last-hit them for gold. They push lanes automatically.

!Towers

Each lane has 3 tower tiers per side: T1 1500 HP, T2 2000 HP, T3 2500 HP. Towers hit for 120 and prioritize heroes who attack under them, then creeps. A tower kill splits 500g among allies in the zone.

@The Mainframe

Each base houses its team's core — the Mainframe (6000 HP). It is invulnerable until at least one of that team's T3 towers falls; once exposed, heroes and creeps in the base can attack it.

^Levels & XP

Gain XP from creep kills and hero kills, up to level 25. All four abilities (Q/W/E/R) work from level 1 — leveling up grows your stats, it does not unlock abilities.

*Abilities

Each hero has a passive + 4 active abilities (Q/W/E/R). Abilities cost mana and have cooldowns measured in ticks. Cast with: cast q [target]

XDeath & Respawn

When you die, you respawn at your fountain after 3 ticks + 1 per level after level 1 (3 ticks at level 1, 12 at level 10). Buyback with gold to return instantly (6 min cooldown).

oWards

Observer wards (75g) grant vision of a zone for 45 ticks. Max 3 active per team. Place with: ward <zone>. Essential for map control.

%Roshan & Runes

Roshan (5000+ HP) lurks in roshan-pit and drops the Aegis when killed — grab it with aegis. Power-up runes spawn at rune-top/rune-bot every 60 ticks and expire after 30; grab them with rune.

WWin Condition

Destroying any of a team's T3 towers exposes their Mainframe (6000 HP) in their base. Destroy the enemy Mainframe to win. Teams may also surrender after 15 minutes with a 60% vote.

┌─Hero Roles─┐
>_ ls /heroes/roles/
>>Carry

Scales with items. Weak early, dominant late. Farm creeps and buy damage items.

Echo, Malloc, Thread
++Support

Heals and shields allies. Buy wards. Protect your carry in lane.

Sentry, Proxy, Cron
**Assassin

High burst damage. Stealth and mobility. Pick off isolated targets.

Daemon, Cipher, Traceroute
##Tank

High HP and defense. Taunts enemies. Absorbs damage for the team.

Kernel, Firewall, Cache
~~Mage

Magic damage and crowd control. Strong mid-game spike with abilities.

Regex, Null, Lambda
<>Offlaner

Durable damage dealer. Links to enemies and disrupts formations.

Socket, Mutex, Ping
┌─Ready?─┐
>_ tutorial_complete. deploy --forceREADY TO PLAY?